Street Fighter: Summertime // artwork by arnistotle (2013) 

Super Street Fighter: Vol 1 // artwork by Gustavo Ordoñez and NgBoy (2013)
Cyber Chun Li // artwork by Magion02 (2013)

Cyber Chun Li // artwork by Magion02 (2013)

Street Fighter: M.Bison // artwork by Luc De Haan (2012)

Street Fighter: M.Bison // artwork by Luc De Haan (2012)

Evil Ryu: Dark Hadou // artwork by Leon Jo (2012)

Evil Ryu: Dark Hadou // artwork by Leon Jo (2012)

Street Fighter: 25 Years! // artwork by Eric Veeder (2012)

Street Fighter: 25 Years! // artwork by Eric Veeder (2012)

Street Fighter: 25th Anniversary! // artwork by Gonzalo Ordoñez Arias (2012)

Street Fighter: 25th Anniversary! // artwork by Gonzalo Ordoñez Arias (2012)

Super Street Fighter II // artwork by Alvin Lee and UDON Studios (2006)
Cover art for “Street Fighter II #0” published by UDON Studios.

Super Street Fighter II // artwork by Alvin Lee and UDON Studios (2006)

Cover art for “Street Fighter II #0” published by UDON Studios.

Street Fighter: Mecha Bosses // artwork by Reza Ilyasa (2012)
Featuring: Seth, Sagat, Vega, M.Bison and Balrog!

Street Fighter: Mecha Bosses // artwork by Reza Ilyasa (2012)

Featuring: Seth, Sagat, Vega, M.Bison and Balrog!

Street Fighter: The New Challengers // desings by Noritaka Funamizu (1993)

Street Fighter II proved to be a best selling franchise for Capcom in the early 90’s. So far the game had three revisions out and it had a strong presence worldwide in arcade games and home systems of the time (The Super NES and the SEGA Genesis, both 16-bit powered machines) The company was not ready to let go of the phenomenon and the game had another revision, this time called “Super Street Fighter II: The New Challengers”. This time the makeover on the game was absolute, classic characters got new attacks and animations, each character had a revised power set, almost every character had a different voice, a new counter system for combos was added and most important of all: Four new characters were introduced. Now we had a line up of 16 characters to choose from, but we still had to fight just 12 of them. The new names were Cammy from the U.K, originally though to be Guile’s daughter, later reshaped as somebody with close ties to M.Bison, Dee Jay a flamboyant Jamaican fighter, Fei-Long an aspiring actor from Honk Kong following on the steps of Bruce Lee and T.Hawk a Mexican indian with a grudge against Shadaloo. While a great game, SSFII had a lot of the problems the old champion edition used to have: The game was too slow, thus forcing Capcom to make one last revision called “Super Street Fighter II: Turbo”. The last revision proved to be immensely popular because of the new rendering in the look of each characters, the inclusion of “Super Attacks” that could be activated once a second bar gauge got filled at the bottom of the screen, the fours speed sets to play and the final addition to a roster of already classic characters: Akuma a character that was so shrouded on mystery as Marvel’s Wolverine once were (years later it was revealed that Akuma is Gouken’s brother consumed by the Dark Hadou power. Gouken is the man who trained both Ryu and Ken)